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Clocktower - An Unreal Project
A large sacred golden clocktower. Everything is created by myself.
1. All the Statues are created using Character Creator and Marvelous Designer.
2. The Fountain is from Blender fluid simulation.
3. Some assets utilized UDIM pipeline with Unreal virtual texture support.
Tools: Maya, Zbrush, Blender, Substance Painter, Marvelous Designer, Unreal Engine 5.3

FinalShot001

FinalShot002

FinalShot001_White

FinalShot002_White

UDIM example

UDIM Example 2

The Fountain

The Golden Statue

The Chandelier

Statue of Goddess

Unreal Wireframe Mode
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